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The Monty Hall Problem

Test your Understanding of Probability

Simulation of a problem inspired by the classic game show Let's Make a Deal

Named after the charismatic Canadian host, producer and co-creator of the long-running American game show. Each day, the show would culminate with the "Big Deal" where a significant prize, such as a new car, would be concealed behind one of three doors. Up to three contestants were given the opportunity to choose a door and keep whatever was behind it (trading in the prizes they had won earlier in the show).

The Monty Hall problem is inspired by this game, but with several twists. First, there is only one player. Second, there is only one prize (nothing behind the other two doors). The third, and most significant, feature is that after the contestant picks his door, Monty (who knows where the prize is) opens one of the other doors to show that there is no prize there, then he offers to let the contestant change his mind and choose the other remaining door. The nature of the problem is this: are the odds of winning better with the other door? Should the contestant switch?

Here, you get to be the contestant. You pick a door. Monty will show you an empty door. Then you decide whether to stick with the door you originally chose, or switch. Do it a bunch of times to get a feel for which strategy is better...


Click on the door you want to choose.

door1 door2 door3